Campagna |
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IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Most Crushers do not survive enough raids to be given the title of Mauler. One who does is truly a strong and fearsome opponent. He does not exercise restraint in battle, but fights until the death - it is because of this that so many die at a quite early age. Although the 'civilized' fighters think this fervor is foolhardy and pointless, many a battle has been won through the fury of the berserking Maulers.
Note speciali: Whenever its rage attack is used, this unit will push the attack for several rounds longer than normal.
Avanza da: | Crusher |
---|---|
Avanza come: | |
Costo: | 32 |
PF: | 52 |
Movimento: | 5 |
PE: | 100 |
Level: | 2 |
Allineamento: | caotico |
ID | Marauder Mauler |
Abilità: |
maul impatto | 7 - 4 ravvicinato | rage (3) |
Resistenze: | |
---|---|
lama | 10% |
perfora | -10% |
impatto | -10% |
fuoco | 0% |
freddo | 20% |
esoterico | 0% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 100 | 100% |
Acque basse | 2 | 30% |
Acque profonde | 100 | 20% |
Campo di funghi | 3 | 30% |
Caverna | 1 | 20% |
Colline | 1 | 60% |
Foresta | 1 | 50% |
Montagne | 2 | 60% |
Neve | 2 | 50% |
Palude | 3 | 30% |
Parete di caverna | 100 | 100% |
Prateria | 1 | 40% |
Sabbia | 1 | 40% |
Villaggio | 1 | 60% |